

FEATURED PROJECTS
Gamification is beneficial as it creates engagement and can be a source of motivation for learners. Here are a few examples of projects that have utilized gamification to create engaging learning experiences. Through these projects, I explore the game design elements including instruction and game play.
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Explore an example of E- Learning. I had the opportunity to collaborate and redesigned an asynchronous class for Ithaca College. Utilizing Articulate Storyline, I created a module that allows students to practice making ethical decisions in the workplace. The project also includes, a full outline of the 7 week course, instructor guides, and evaluation measures.
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E-Learning
This is an example of the app development process and incudes paper sketches, screens, and a video of the working prototype. Click the image to view the project.
